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Moderator: Yushi

sks wrote: I had to go with Minish Cap. The handheld Zelda's just don't get enough love. There are a bunch of new items (the mole mitts being one of my favorite). Shrinking down changes your menuverability it has nothing to do with Ganon and it also provides a fair amount of challenges. (While I love Twilight Princess it was WAY too easy).

Neko Toast wrote:I 100% agree with the ones I bolded, excluding Zelda and Ganondorf in D.Aminar wrote:Twilight Princess is honestly my favorite, even over Ocarina. Couple reasons.
A:Art Style. The atmosphere of the game was beautiful. No Zelda game matches it(even counting in the graphics of the time that game came out)
B: Dual Hook Shots.(The game has been out for several years, screw spoilers at this point.)
C: Navi is annoying as an emo kid crying he can't get his hair right.
D: Characters, This game had more involved characters.
E: The cool sword moves were a good innovation.
F: Midna. She stil ranks as one of my favorite characters ever.
G: The game had the same atmospheric feel/darkness level as The chronicles of pridain(The black Cauldron etc.), which is perfect.
H: Wii controls allow for more fluid dungeons like the sky temple.
A: I personally preferred the graphics of Wind Waker, but that's my personal opinion.
As for E, though they were pretty cool, I think Minish Cap utilized it first. It wasn't completely original. Not that this matters.
Letter G: They did get the dark feel down with the visuals. Not so much with the music, depending on the scene.
Letter H: We didn't own a Wii when it came out, so I was stuck with the Gamecube version. That, and I don't think I'll ever like that dungeon, aside from its boss.


Monkeybotz wrote:hey Toast, how can you not beat Vaati? He was rather easy in the end


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